| 
 
We have spent several hours with the various Nephilite leaders on 
the Tellemetaru planning the logistics for their exodus from 
Yazatlan. The duties that would fall to Tom as pantope driver 
would be particularly heavy, so the rest of the party encourages 
Tom to rest and pushes him into the tent to sleep.
 
We then (quietly) return to the problem of what has to happen 
after we have successfully gotten the Nephilim Remnant to New 
Hierow: finding out how to get to the Plains of Penance, which 
the Nephilim must go through to get to the cities in the Kaf 
mountains. 
 
Some time ago, we had spoken with Attalais, the ambassador from 
the cities of Kaf to Elvencrown, about the passage. Attalais was 
unwilling or unable to speak with any of the Nephilim Remnant 
directly and the Remnant was forbidden to set foot in Faerie, so 
a Messenger would be needed to convey information. Attalais told 
Robbie, because of his mazzik body, that he would be an ideal 
messenger.
 
Daphne, having a great respect for the leaders among the Remnant, 
suggested that we try to arrange a face-to-face meeting between 
Attalais and the Remnant. She pointed out that when pixies talk 
with pixies they do not use humans as messengers and it would be 
inappropriate for one of us to act as an intermediary for 
something so important to all of the Nephilim. She suggests going 
to Vinyagarond and borrowing the mirror linked to the ranch on 
Hellene and taking it to Elvencrown to have the two parties talk 
through the window provided by the mirrors.
 
Dafnord points out that there is no single leader or spokesperson 
hat could speak for all of the Nephilim and the mirror is only so 
big. We briefly consider opening the mirror as a door to let as 
many through as necessary but Kate, among others, doesn't think 
that would be a good idea. We also have a brief conversation with 
Desmond, on board the Tellemetaru, who confirms that not all of 
the Nephilim will want to go to the Plains of Penance. 
 
Robbie suggests talking to Daewen for her advice on both using 
the mirror and the politics involved. As Tom is having a well-
deserved rest, Kate gets to use her skills to steer the pantope 
doors. We decide to go to the ranch and then use the mirror to 
Vinyagarond. Not only is it simpler but also the ranch is easier 
to get to.
 
We get a view of the front yard and it does look a little better 
than the last time we saw it. It is dusk so it takes a moment for 
Robbie and Markel to spot something moving in a shadowy crack 
near one of the rock outcroppings. Not sensing any particular 
danger, Robbie steps out and calls out a hello before anyone can 
stop him. Something that sounds like a steam valve comes from the 
rock. Robbie sends an eye out and sees an agitated dwarf near the 
crack, waving at him to come to him. It's Drumthortle, who we had 
left behind to work repairs on the ranch. 
 
Robbie goes over but Drumthortle pulls him into a small cave and 
closes a door made of rock. (No doubt a door made to look exactly 
like the face of a mountain.) The steam valve noise was his 
attempt to quiet Robbie down. Robbie tries to find out what is 
going on but Drumthortle is clearly frightened and is barely 
audible and we can only get out something about a "Marshall" and 
that he is (or maybe isn't) from Faerie. 
 
With that assessment, the dwarf all but pushes Robbie deeper into 
the tunnels beneath the rock. (Leaving a dwarf behind to repair 
the ranch probably explains the new sub-basements here thirty 
years from now.) As they walk down the stairs, the dwarf 
"Lumitar...." Robbie is still confused at this point and the 
half-sentences aren't helping. He tries to think of who it might 
be and suggests Cantrel. Drumthortle sputters and says it isn't 
Cantrel, of course, but another tidbit rolls down the face of the 
cliff: "He's got another! In the house!" 
 
Robbie gives up on getting a coherent sentence out of Drumthortle 
and tries to contact the house systems. He gets a weak connection 
and passes an identification challenge, but learns that there has 
been an "incursion"--two people are inside the library. The house 
doesn't know how they got in, they simply "arrived in the 
"library" fifteen minutes ago. He asks for a picture and is 
annoyed when he gets a burst of white noise in his head. Robbie 
thinks a minute then mutters about how he liked his old body 
better.
 
Kate has been following Robbie with the pantope door in window 
mode. The rest of us notice Robbie shaking his head and the 
waving, apparently trying to catch our attention. We open the 
door and Robbie asks for Gannar. Gannar comes forward but Robbie 
suddenly realizes he can use his phone and dials up the house and 
looks at the image of the intruders. 
 
In Robbie's phone, relayed to the rest of us over the telepathy 
net, we see the two people in the library. We also notice that 
the door has been repaired in the library, although it isn't the 
one that Mourniesel will destroy thirty years from now here. Not 
a good sign, we think.
 
One of the intruders is tall, slender, sharp-featured, has long 
dark hair and is wearing gray and black clothing. He appears to 
be just watching the area, looking out perhaps. We will call him 
"Dark." The other is smaller and lighter featured than the other 
and is dressed in white and light colors. We will call him 
"Light." Light has some kind of glowing bulbous object in his 
hand and seems to be spraying something on the mirror!
 
This is not good. Dafnord tells Kate to start preparing to move 
the door to the library so we can jump in on them. Robbie tells 
the house to announce our arrival to the intruders then steps 
back in the pantope, leaving behind Drumthortle. (Some of us want 
to see their reaction as we are announced.) Gannar and Robbie 
warm up their gun platforms and Dafnord pulls out Umbra, and 
takes the point position at the door. 
 
Kate skillfully maneuvers the door to the library and we see 
Light continuing to spray the mirror with his gadget. Dark seems 
unconcerned but suddenly looks our way. At the same moment, we 
see an expanding circle and then the body of one of the household 
robots moving through our viewpoint, to announce our arrival. 
Dark seems to dismiss the robot but clearly seems to see our 
window and gestures at us. 
 
Kate opens up the door and Dafnord comes out, sword raised, 
demanding who the intruders are and what they are doing. Light 
stops for a moment as several angry householders step into the 
library from the pantope, confronting the intruders. Dark doesn't 
seem very concerned at our arrival or the display of force and 
simply tries to confirm our identities as we walk in, ignoring 
our questions.
 
After several shouted questions from our end and quieter ones 
from Dark, Robbie gives in and identifies himself. Dark reaches 
into a pocket and pulls out a scroll, telling us that this is for 
us. Robbie unrolls it and can't read a thing. Handing it to Kate, 
she manages to puzzle out that it is in Elvish and that the 
signature might be A....L....something. (Alvirin?) Robbie tells 
Dark to translate this because we can't read it. Dark says that 
translations in several other languages are on the way and that 
it would be difficult to capture the subtle details of the Royal 
decree in the coarse language that we speak. 
 
We insist so Dark reluctantly explains that the essential point 
of the document is that commerce with the Summerlands is banned 
from this and other mortal points by Royal decree. (This confirms 
our suspicions that the signature is Lord Alvirin's.) We attempt 
to elicit an explanation by pointing out that we haven't sold 
anything in the Summerlands but Dark changes his words to clarify 
that travel is what is now forbidden. Robbie asks whether or not 
Daewen was informed of this. Dark replies that he gave her the 
same decree and that she, of course, is obeying it.
 
Salimar again asks whom we are speaking with and, probably 
because he has done what he came for, he answers. He identifies 
himself as "Lumitar" and his colleague as "Eldemonium". The names 
mean nothing to us and do little to change our mood from severe 
annoyance. Dafnord, for one, has not lowered Umbra, moved from in 
front of Lumitar, or stopped demanding to know what these 
intruders are doing in the ranch.
 
Further interrogation of Dark reveals that he spoke with Daewen 
sometime after her announced plans to move from Vinyagarond to 
Lanthil. (He refers to Vinyagarond as "her home...no, her former 
home".) He also finally answers what he and his colleague are 
doing here: implementing the embargo. This seems to refer to 
Eldemonium's spraying of the mirror in the library. Dafnord dryly 
points out how powerful Alvirin must be to have his power 
extending out to our home-in another continuum. Lumitar seems to 
notice that comment but Salimar attempting to get close to the 
mirror distracts us.
 
Both Lumitar and Eldemonium watch with concern as Salimar moves 
close to the mirror. She extends one hand to it and it seems to 
burn cold. She persists and feels her hand go dead. ("I hate when 
that happens," she mutters to Eldemonium's clear surprise.) She 
attempts a retrocognition at this point and is rewarded with a 
wave of vertigo. Something temporally odd is happening here. 
 
Pulling out the Map of Here confirms the oddness: in this room, 
the map would normally be crowded with pushpins, dots, flags, and 
spikes with a three panel color-coded foldout summarizing the 
many travelers through this room. Instead, the mirror itself is 
in a grayish zone that is identified as "temporal discontinuity". 
(The Map probably thinks we're being mean to it again.) Clearly, 
some kind of fence is being put around the mirror.
 
Lumitar gestures at Eldemonium to continue his work as the rest 
of us have a frenzied discussion over the telepathy net. We 
briefly consider whether Daewen would have approved these two 
coming here and touching the mirror at our end but Dafnord points 
out that the house reported their arrival as an "incursion", 
meaning that Daewen did not inform the house of this event. They 
quickly agree to drop back a few hours and go to Vinyagarond to 
consult with Daewen about this issue. Dafnord, Markel, Daphne, 
and Salimar stay behind as the rest drop back in the pantope. 
Robbie tells Lumitar, "We'll be back in a moment!"
 
As the pantope door closes, Dafnord tells Lumitar to have 
Eldemonium stop what he is doing. Lumitar doesn't, saying that 
first that the "sealing" isn't done and then that it would be 
dangerous. A demand to explain what would happen is dismissed by 
Lumitar as too difficult to explain. Daphne flies up and points 
out that she speaks Sindarin and that he could tell her. Lumitar 
looks at the pixie with a raised eyebrow and says, "It's 
technical." 
 
That's the last straw for Dafnord. His still-raised sword arm 
snaps toward Lumitar as he intends to strike him backhanded for 
the insult. Salimar, having anticipated something bad would 
happen, attempts to stop Dafnord.
 
Several things then happen almost at once. 
 
  
On the Metaphor, Kate closes the door to the library and resets 
it to the back garden in Vinyagarond that we know well from our 
last few visits during the Councils. Normally, the garden is 
rather quiet but instead through the window we see several 
Enorathi helpers scurrying about carrying bundles and packages. 
This was even more activity than during the height of the council 
meetings which we correctly assume is because Daewen is leaving 
for Lanthil. 
 
Brunalf, Kate and Robbie step out of the door and one of the 
Enorathi stops and exclaims, "Oh, you're here to help!" Actually, 
we're really here to speak to Daewen, we explain. The young 
helper doesn't know where she is but she hands her bundle to 
another Enorathi running by and quick-marches Robbie and Kate 
through the homestead looking for Daewen. Brunalf wanders off in 
search of faerie cream.
 
The search ends in the music room. Daewen looks frantic. She is 
very relieved to see Kate and Robbie, telling us that we have 
such good timing, and asks where Tom is. We tell her he's asleep 
at which her face drops for a moment. Robbie quickly explains 
that they've come from the ranch and shows her the scroll from 
Alvirin. Oh, yes, of course she knows about it. Robbie mentions 
that Dafnord was getting irate about it and that they had left 
him and a few others there with Lumitar so they could come here 
and talk with you.
 
Daewen expresses concern over Dafnord's possible reactions but 
Robbie tells her that they planned to be back in "just a moment". 
Daewen then starts explaining that Lumitar is a Lord Marshall and 
he's "implementing the embargo", then confesses that it was 
probably all her fault. She looks around and muses that she had 
hoped she would have had more time to pack--she hasn't slept much 
in the last few weeks. 
 
Robbie asks again about the reason for the "embargo". Daewen sits 
down and takes some time to explain--and more importantly to 
rest. She reminds us that there was a ratified agreement at the 
Second Council that the New Lands (i.e., Lanthil) wouldn't 
increase the connections between the Summerlands and the Mortal 
lands. Unfortunately, several events happened shortly after that 
decision.
 
First, Alvirin's guard finally caught the sixth dragon spy that 
we had lost track of during the reception before the Second 
Council. Then, one of the Nine Kings of Patala arrived to protest 
the treatment of his Ambassador's staff--the objectionable 
treatment being, in some twisted draconian diplomatic logic, 
confronting the Ambassador with the fact that he had several 
spies traveling with him which forced the Ambassador to kill 
several of his own staff, thus preserving the secrecy of the 
operation. Got that?
 
Third, Alvirin apparently found out about the attack at the ranch 
by Ms. Yanova and more importantly who was behind that attack. 
(Robbie almost blurts out Lilith's name but not before Daewen 
pointedly offers him a cracker.) After that, Alvirin's guard 
determined that the sixth spy was in fact making a rendezvous 
with She Who Must Not Be Named, which caused Lord Alvirin to send 
out his guard to inspect the Marches, the path to Lanthil, and 
the waterway used by the Patalans.
 
Fortunately, Daewen adds, Mourniesil had an uncharacteristic fit 
of filial devotion and warned her about the searches and what was 
discovered, giving Daewen a little warning of what was to come.
 
Daewen believes that Alvirin wants to, first, enforce our 
agreement at the Second Council that commerce won't increase 
between here and the Mortal Lands and, second, to avoid going to 
war with Patala over all of these incidents and issues. 
Therefore, he is ordering the Marcher path between here and 
Lanthil severed and has interdicted several mirrors from 
Vinyagarond.
 
(Kate mutters something about how Alvirin's tactics in keeping 
the Patalans far away won't necessarily lead to a Chamberlin-like 
"peace in our time".)
 
Robbie asks about what is being done with the mirrors and Daewen 
explains that Eldemonium is very good at the art of time 
differential--the same art that makes time in fairy hills pass 
differently, such as the one we found on Destine. His job is the 
isolation of the mirrors by setting up a sharp time differential 
around them, which makes them hard to move. Daewen does say that 
she is trying to rescue one of them and get it to Lanthil.
 
Daewen also mentions a hidden doorway to Lanthil that was found 
in one of the bedrooms with Tom's signature all over it. (Tom's 
magic probably hid the fact that Runyana originally set it up as 
we discovered a few weeks back.) Apparently Daewen was somewhat 
embarrassed when Eldemonium found it and deactivated it. [Later, 
it will occur to some of us that the move from Vinyagarond is 
probably the end-time boundary of the time-traveling scavenger 
hunt that we've always suspected Daewen's descendants have been 
playing in decades to come.]
 
Daewen finishes with a relieved sigh and says that she was hoping 
that we would arrive to open a pantope door and help her move 
everything out! Robbie replies that we were only here to find out 
what was going on before Dafnord does something stupid. But Kate 
adds that they can help move things too, if she could get 
Daewen's help in steering the pantope to the right place in 
Lanthil.
 
Everyone boards the Emerald Metaphor. Kate opens the other door 
(on the second try) to a good time and place on Lanthil. Daewen 
is confident that the timing--about a year ahead of our early 
adventures in Lanthil--would be perfect for arranging to have 
everything picked up when she leaves Vinyagarond for good. She 
adjusts a locator to these coordinates and then has Kate move the 
Vinyagarond door to the music room before coming out to inform 
the Enorathi of the new moving instructions.
 
A carpet is laid down between the two doors on board the pantope 
and Enorathi quickly move back and forth with the various 
delicate instruments. After those are moved, the Vinyagarond door 
is moved back outside the house and a baggage train goes through 
with laden pack animals, carts and more Enorathi with packages, 
bundles, boxes and bags in a hurried stream. On the Lanthil side, 
some of the helpers are erecting large tents and setting up camp. 
 
And sooner than one would think, the majority of the portable 
goods from Vinyagarond are moved into a field in Lanthil. We 
gather in the conservatory as the last of the helpers report 
their progress to Daewen. She seems very pleased and relieved 
that so much has been done and she has time to turn her attention 
to rescuing one of the mirrors. We suggest taking down the entire 
wall but Daewen says that Eldemonium's work is subtler than that 
and it will take her concentration. But this reminds her that we 
must have wanted to use the mirrors for an entirely different 
reason.
 
Oh, yes, we remember: we had wanted to ask Daewen about the right 
approach in having Attalais and the Remnant meet to discuss 
getting to the Plains of Penance. Of course, that plan can't 
happen with Alvirin's new decree. "The Mountains of Kaf," Daewen 
exclaims. "I was going to look that up in the library." "Except", 
she says looking around, "it's all packed now and I don't know in 
which box to look!" Robbie mentions that Attalais had referred to 
him as a "suitable messenger." Daewen asks Robbie to recall 
exactly what Attalais said. 
 
He thinks back and remembers that Attalais said that Robbie would 
be a suitable messenger from the Nephilite Remnant to Attalais.  
Daewen sighs and points out that the other way would be better. 
Robbie mentions Daphne's plan to use the mirror or perhaps now 
using the pantope to open a window into Attalais' chamber. Daewen 
doesn't think that is a good idea at all and thinks that Robbie 
acting as the Messenger would still be best.
 
We then discuss how Robbie could now come into Faerie with the 
new restrictions. Lanthil doesn't seem to be a way because the 
Marcher path will be severed. Daewen says that Alvirin has not 
revoked the lease on Vinyagarond, although much of it will be 
shut down and left to volunteer caretakers. This means that as 
long as there isn't a permanent connection--like a mirror--that 
Vinyagarond could be used as a point to open a door or use some 
other way of getting into Faerie. Daewen does warn that there 
might be some temporal disjointedness but it would be politically 
correct all around and therefore the best possible plan.
 
(Daewen remembers to have the party thank Tom for the "cover 
story" on setting up an embassy from Lanthil in Elvencrown. She 
doesn't think they would have been able to move to Lanthil as 
early without his help. We just nod, puzzled, because we thought 
that we were being up front about setting up a Lanthil embassy. 
What has happened in Elvencrown on that issue?)
 
Daewen continues talking about how parts of Vinyagarond will be 
sealed and that we still need to move the mirror and then we all 
realize that we haven't seen Brunalf in some time. (Did he get 
put into a box?) A quick telepathic ping discovers that the cat 
has been staring at some of the doors that have been sealed, 
enjoying the pretty colors of the magic used to protect the 
house. Daewen directs the cat to the library.
 
Robbie suggests asking Desmond to help as he has his nephilite 
temporal abilities. Daewen agrees and a few more pantope doors 
are opened and closed and introductions are made as they go into 
the library to look at the fully sealed mirror there. The two of 
them try to combine their efforts towards moving the mirror into 
the pantope. (Brunalf sits awestruck by the odd trails and weird 
grayness that happens as the mirror moves. How nice of Daewen to 
make sure he didn't miss this!)
 
Desmond stumbles a bit and Daewen offers to continue alone. 
Desmond lets her, asking if he could observe her technique. She 
agrees and he quickly learns what he did wrong and helps her 
again as the move the mirror through the pantope and into 
Lanthil.
 
On the Lanthil side, many more tents have been set up and doznes 
of Enorathi are waiting for the signal to move the contents of 
the library. Desmond thanks Daewen for the experience while the 
boxes start moving out. Daewen calls for dinner to be set up and 
soon a trestle table and several side tables laden with food 
appear inside the Emerald Metaphor. We decide to close the doors 
and let time stop while we eat and rest.
 
Robbie shows Daewen Daphne's chocolate fruit tree. Skeptical, she 
looks for where the milk would be and then examines the fruit 
closely, thinking that it is like a lychee. But, no, she finds, 
it's not hollow inside but solid and, Mmmm, quite tasty and, as 
she licks her fingers, messy. Clearly, she loves it! She summons 
champagne--you should always have champagne with chocolate-and 
very carefully wraps the seeds up for planting in Lanthil.
 
(Hmmm. Daphne got the tree from Mourniesil who no doubt got it 
from...ouch...several of the diners munch a mental cracker and 
stop thinking about it.)
 
Robbie asks whether or not the fruit bowls inside the tent could 
be trained to produce this fruit, relaying Daphne's experiments. 
Daewen doesn't think so. She reminds him that she spent quite a 
lot of time using the tent and never saw the bowls change. Robbie 
nods and says that at least they have the ever-full box of 
chocolates. Daewen's eyes widen: an ever-full box of chocolates? 
Robbie pulls out the box from the tent and shows Daewen the 
delightful selection of truffles. Daphne found it, he explains.
 
Daewen looks at Robbie and says, sadly, "We had an ever-full box 
of chocolates all this time and I didn't know it! I'm 
heartbroken!"
 
Daewen also inspects the changes in the Emerald Metaphor from 
when she last saw it while they eat. Robbie and others recount 
the several adventures that left scars and scratches on the 
floor. Daewen looks over at the tent where Tom is still sleeping 
with an unreadable expression. After they finish, Robbie asks 
Daewen if she could take a moment and come to the ranch to help 
explain things. And, maybe, a few others mutter, rescue Dafnord. 
 
She is happy to, of course, and they make plans to open up a 
window, with time stopped, a minute or so after they had left.
That shouldn't be too long. What could have happened?
 
   
Through the window, those on the Metaphor look at the scene in 
the library. Eldemonium is in mid-spray. Daphne hovers in the 
air, looking annoyed. Markel has started to expand his staff. 
Salimar is gesturing at Dafnord. Dafnord is scowling and his arm 
seems to be swinging at mid-air. Lumitar has dropped to a squat 
beneath Dafnord's arm and appears to be looking up with contempt. 
There also seems to be some temporal effect as we can see 
multiple images of Dafnord's arm through its swing.
 
Daewen becomes worried. Desmond says that there seems to be some 
kind of temporal effect going on here. Daewen explains that 
Lumitar means "Lord of Time" and that he is quite skilled in 
temporal effects. She also thinks that Dafnord is in serious 
trouble. 
 
Desmond says that he can help this and starts to give directions 
but then stops and apologizes to us. Perhaps some of the wisdom 
that Daphne has been dispensing to nephilite rulers has been 
sinking in as he admits that he has a bad habit of taking charge. 
Robbie acknowledges the apology but adds that we can use all the 
help we can get right now.
 
Desmond explains that he's going to use his own skills to speed 
up and chat with Lumitar before he does something permanent to 
Dafnord. Kate offers to assist by using telepathy to contact him 
and tell him to stop what he is doing. Desmond agrees and then 
goes over to the control panel. (Others offer to help but Desmond 
says he could only speed up one more person.) Putting a hand on 
Kate's shoulder he reaches for the button to open the door and--
 
  
Kate and Desmond come through the door as Lumitar is starting to 
gesture up at the frozen images of Dafnord. Kate immediately 
tries to send telepathic reassurances to Dafnord. Desmond 
addresses Lumitar: "SIR!" Lumitar turns suddenly, somewhat 
surprised to see someone, some two, operating at his speed. 
Lumitar gestures again, which appears to completely stop time in 
the area, and looks around. 
 
Desmond asks him to stay his hand and join us for a discussion, 
indicating the pantope door. Lumitar asks what that is, pointing 
at the pantope. "It is our place," Desmond says matter-of-factly. 
Lumitar nods and agrees to go inside.
 
  
--then moves away from the button and takes his hand from Kate's 
shoulder. Lumitar has also suddenly appeared in the Metaphor. 
Lumitar looks around but then his eyes meet Daewen's, who has 
stepped forward, bowing slightly.
 
"I believe you were in my residence," she begins.
"I was implementing the embargo."
"There is no need. You see, the other end has been moved." 
Daewen gestures at the window to Lanthil.
 
Lumitar looks at the window, and the mirror beyond, gestures a 
few times and makes an assessment. He grudgingly agrees to unseal 
the window in the ranch. Lumitar then looks through the window to 
the ranch and suggests that someone should catch Dafnord as he is 
about to strike empty air. Kate suggests that he goes back to 
take it like a man but Lumitar ignores her. Instead he looks at 
Desmond and suggests that the two of them return.
 
Desmond agrees and they both turn back to the door to the 
library. He reaches out for the button--
 
  
Lumitar steps through and moves to a wall nearby and leans 
against it. Desmond, who is not as strong as some of the 
Nephilim, braces himself and then places his hand on the back of 
Dafnord's to try and stop it when time starts again. He nods to 
Lumitar and--
 
  
Dafnord's swing pushes against Desmond's arm, nearly knocking the 
Nephilim over. Markel's staff snaps to full length and Salimar 
has a semi-liquid moment, confused by what happened to her spell. 
Dafnord looks around quickly while Desmond tries to restrain him. 
He manages one step toward where Lumitar is standing and demands 
that he apologize to Daphne. 
 
Behind Dafnord, Kate and Daewen step out and join Desmond in 
trying to get Dafnord to stop. Lumitar seems unmoved by all this 
emotion and gestures to Eldemonium. Daewen continues to urge 
Dafnord to come into the Metaphor. Markel starts to move toward 
Lumitar but stops, seeing Daewen's expression. 
 
Dafnord continues to insist on an apology, his eyes not leaving 
Lumitar, but after a few tense minutes he steps into the Metaphor 
with her. Inside, Daewen tries to explain Lumitar's position and 
power to the still-fuming Acroi. She explains that Lumitar's 
presence alone is politically difficult because he is a fey that 
Should Not be in the mortal realm at all and his discovery here 
would be very troublesome for everyone. When this doesn't seem to 
calm Dafnord down, Daewen finally admits that Lumitar scares her, 
the one who has saved universes. Dafnord takes a breath then asks 
Daewen to make him go away. She says she will and goes back into 
the library.
 
In the library, Markel, Daphne, and Salimar are all watching as 
Desmond and Lumitar are glaring white-hot at each other from 
across the room. It is clear that both of them have come to 
realize who the other is and both the consequences and legendary 
hatreds are going through their minds. (One can imagine their 
right hands being held just an inch from holstered pistols.)
 
Eldemonium is rather quickly wiping the mirror with a cloth, 
apparently removing the seal he had almost completed. As Daewen 
steps back in, she tries to break up the staring contest but 
fails. She calls Brunalf in so that they can inspect the mirror 
together.
 
Brunalf walks over to the mirror and bumps into it. "It's solid," 
he says, then falls against it--then through it. Daewen quickly 
snatches the cloth from Eldemonium's hand. "You missed a spot," 
she says quickly then gives it back to him. (Eldemonium looks a 
little put out by the abruptness.) She steps through the mirror 
after him and shivers at the cold caused by the differential in 
time. 
 
She finds the cat paws up on the grass with an "I meant to do 
that" look on its face. She looks down and tells him he's in 
Lanthil. "Hi Lanthil," the cat manages. Daewen then explains what 
happened and points out that they're about a year off and should 
get back to the Metaphor. Brunalf rolls over and shakes, then 
goes to the door.
 
As Brunalf and Daewen make their way back through the doors, 
Salimar has bi-located in the library and is standing next to 
both Desmond and Lumitar. "This doesn't have to be solved now," 
she tells them. Eldemonium also announces that the seal has been 
removed. Which statement actually convinces Lumitar to move is 
unclear but he has Eldemonium stand beside him then takes his 
hand and does a quick dance step, nods to Desmond, nods a little 
more politely to Daewen, then disappears. (Salimar's third-sight 
sees a little flash of darkness behind Lumitar that he then 
stepped into.)
 
Desmond suggests they all return to the Metaphor and leave the 
library so it can catch up with itself.
 
  
Robbie confesses to Daphne that he took a fruit from her tree and 
gave it to Daewen. Daphne is pleased and is glad she saved the 
seeds. She then offers to help Daewen move the orangerie and the 
conservatory, possibly bringing some plants to the Metaphor as 
well. The trestle table would make a nice potting bench, she 
adds, and then says that she is "sure Tom wouldn't mind a few 
more trees in here!"
 
Daewen thanks Daphne for the offer then goes to Dafnord to talk 
to him some more. She tells him that she admires his gallantry 
and courage and apologizes if she put him out. Dafnord tells her 
that he is not unhappy from her intervention but more from 
Lumitar's arrogance. She explains to him, and everyone, that 
while Alvirin has managed to rule for millennia by being kind, 
generous, and good, like any benevolent leader he needs people 
who can enforce his rule and get things done. Alvirin has about a 
dozen of these, Daewen says, and Lumitar is a specialist in time 
matters--not gentility.
 
As to Dafnord's comment about arrogance, Daewen confesses that 
she knows that she's been headstrong and stubborn before. (Oh, 
no, we all protest, in politeness.) It is true, she says, that 
the Old Blood tends not to get that well rounded. "I understand 
him but I don't like him," she adds. Then she says that she is 
quite tired and would gladly rest here if we wouldn't mind.
 
We don't and she takes a few chocolate fruits, the ever full box 
of truffles and a magnum of champagne in hand to go to sleep. A 
few seconds after going in the tent she asks for the door to 
Vinyagarond to be opened again. She steps back there then returns 
quickly wearing her revolvers, explaining that after dealing with 
"that man", she won't feel comfortable sleeping without them. She 
disappears into the tent, finds her favorite pillow and falls 
asleep. 
 
Shortly afterward, Tom wakes up rested and sits up to see Daewen 
sleeping nearby, armed with both of her revolvers and with the 
ever-full box of chocolate and an empty magnum of champagne 
nearby.
 
[End]
  
Updated: 7-Oct-06
 
©1984, 1994, 2005 Earl Wajenberg. All Rights Reserved.
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